Weekly Update – 1/13/2019 Jan 13 - Tosh

Welcome back everyone, I hope you all enjoyed last week look back, but this week, we’re looking forward. So let’s get right into some new tunes, and a couple of new models for your viewing pleasure.

Music to Your Ears

In case you missed it, Jafet Meza worked with bearmusicpro to bring you all a brand new song to the Installation 01 Soundtrack called Neo Mombasa 3000. You should give it a listen, and consider downloading our full library here.

Fusion Frenzy

Instead of me going on and on about how cool these are, let’s cut to the chase. Pat, take it away!

Pat-a-wan: "Thanks, Tosh, the covenant themed models shown off here and previously were done to fill up the covenant asset base for the maps currently in progress."

Installation 01 Fusion Coils #1

Pat-a-wan: "This particular asset was created based off of the Reach model that you barely ever see but they look nothing like these new and improved ones! Why? Well, that's because having an object look identical in all variants is kinda boring right? I've taken some creative liberty to give it a breath of fresh air, so now you have 4 different cylindrical objects (the others are over on Instagram) made up of the same few pieces while also giving you a different visual idea of how this object is used by the covenant."

Installation 01 Fusion Coils #2

Pat-a-wan: "I've taken the Mid poly workflow route with most of my asset pieces because most, if not all of these assets are considered “hero assets.” This gives me the option to add more curvature to the rounder parts of the model for a more defined covenant look. The textures you see are mostly final besides the blue emissive material which has a fun little idea happening behind the scenes, but they're still heavily based on the Reach color scheme with our own twist to bring out that metallic look. As with all covenant assets in the game, you'll start seeing more of them in the future."

Thank you for sitting down to give us the rundown Pat, it’s always a pleasure. Please do go check out the rest over on our Instagram @Installation_01. Or just look at the header, but that’s cheating! As said, these aren’t entirely final, but they are pretty close. You will see them in the future along with some other pretty purple things that I can’t talk about right now.

Community Spotlight

Hey everyone, I know you all have been posting a ton of art over on our Discord, but sadly we’re going to go on a bit of a hiatus with this section after next week until my return. Thanks for sharing it with us, and I promise I’ll go back to get all the art I’ve missed.

Art by the one, and only Dynamic#1279, @SplatterSpree on Twitter

Art by GinsuJunior#9153

Art by Acepilotzero#7228

Art by Archangel470#3650

Art by neoN (0____________0#2116)

I usually like to keep these to strictly Halo as of late, but I couldn’t help to include neoN’s art piece even though it is still a work in progress.

Come Fly With Me

Come fly with me, let's fly, let's fly away
If you can use some exotic booze
There's a bar in far Bombay
Come on fly with me, let's fly, let's fly away
Come fly with me, let's float down to Peru
In fan-game land, there's a one-man band
And he'll doot his flute for you

Join the i01 Team

Blame Bean

Our boy is all grown up, he’s got his college degree, and is now moving up in the world. But here on Installation 01, he’s still our meme... No one can take that from us.

That’s all for now, I hope you enjoyed the nice tunes and models. Next week we’ll be showing you a couple familiar faces all finished! I’ll see you all then.

Tosh

Reddit Comments

9
Really loving the look of the models. Honestly, this is what I originally expected Halo 4 to look like, lol. This game is starting to look like a great update to Halo while retaining that Halo 3-like aesthetic.
7
I like to think of it as our own version of a Halo 3 sequel. Halo 3.5?
1
I'd buy that haha.
3
love the models, keep up the great work
2
great update!
0
[deleted]
6
Installation 01 has never been open source, sorry. The repos you can find are not official, our real one is private on GitLab.
1
[deleted]
2
I didn't join the team until March 2017 but according to TheChunkierBean the game was never meant to be open source. I have a feeling they just didn't want to pay for a private GitHub repo at the time. The project has also been restarted multiple times so that repo is pretty far removed from anything you'll eventually see in the final game.

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